Now it's time to get the Player object moving under your control. To do this, you need to apply keyboard input to the Player GameObject which will act as forces to move the sphere in the scene. You can do this using the Input System Package and a script; attach the Player GameObject. Unity packages are used to add specific enhanced functionality to your Unity project. To install the Input System Package, in the top menu, go to Window, Package Manager. You can use the Package Manager window to install, remove, or update packages for your project. Select Unity Registry to reveal all of the currently available Unity packages. Find Input System, then select Install to add the package to your project. You might see a dialog window asking you to enable the native platform backends for the Unity Input System. If you see this, select Yes to fully enable the new system. And then save your changes to the scene. That's it. You've now got the package that you need to make keyboard inputs. If you are creating this game for Windows, there is one more thing you need to do to use the Input System Package for your game. In the top menu go to File, Build Settings. You can also use the hotkeys, Shift plus Control or Command, plus B. This will open up the Build Settings window. In the Windows, Mac, and Linux standalone settings, change the architecture to Intel 64-bit. Close the Build Settings window. You'll find out more about this when you've finished making your game. Now you're ready to continue. In the next video, you'll start to use it.